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How to translate a game with no words

By Nicole Carpenter
From Polygon

How to translate a game with no words

Nicole Carpenter is a senior reporter specializing in investigative features about labor issues in the game industry, as well as the business and culture of games.

Chants of Sennaar, the 2023 language puzzle game from Rundisc, uses fictional languages but was developed in French and English. "Our choices of vocabulary, riddles, and puzzles were made from the outset to suit both languages," creative director Julien Moya told Polygon, referencing how players who speak these languages might approach the translation puzzles in the game. Yet plenty of other languages have different structures, which means localizing Chants of Sennaar required a careful process.

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